Choose deliberately
Every Project Pitch includes an AI Production Note that explains where AI-assisted production will be used or deliberately not used, and why that choice fits the Player Promise.
AI literacy is required; AI use is not. We use or reject tools deliberately, require human ownership, and publish a game only when it proves that it meets the standard.
The standard
Clowdr is a craft-first AI game-production community. Tool choice stays deliberate, and every Contributor remains accountable for owned, integrated, and verified work. A Prototype can answer a question, but it is never the approved outcome. Completed tickets do not make a game publishable; evidence does.
See the standard tested in the LogbookThe AI position
AI-assisted work, limited AI use, and deliberately non-AI work all meet the same publishing standard.
Every Project Pitch includes an AI Production Note that explains where AI-assisted production will be used or deliberately not used, and why that choice fits the Player Promise.
A human must be able to explain and revise the work, establish its fit and provenance, integrate it, verify it in context, and hand it off cleanly. Otherwise it is Unowned Output.
AI-Assisted Production describes tools or agents used while making the game. Game AI describes runtime systems inside it. Neither label makes a game publishable.
The production path
The same Player Promise guides approval, the Quality Baseline, and Publication Review. Each gate keeps volume from masquerading as progress.
Clowdr approves a Player Promise, Intended Release, locked Feature Scope, Vertical Slice Plan, and AI Production Note. Optional Prototype Evidence can support the pitch but cannot become the Project.
Approval opens only the Slice Phase. Contributors may claim only the work needed to build, integrate, and evaluate the Vertical Slice.
Clowdr approves the Vertical Slice as the binding Quality Baseline for production coherence and polish. Only then does the wider Production backlog open.
The remaining Feature Scope becomes claimable. Release Blockers may create required work to make that scope publishable, but they cannot add new player-facing features.
All approved tickets and Release Blockers are complete, and the integrated game meets the publishing standard. An empty board alone is not Done.
The Project Lead submits the integrated build, publication materials, and Final AI Production Note. The Lead does not declare the game released.
Clowdr evaluates the Player Promise, approved Feature Scope, Quality Baseline, and Five Proofs of Release, then decides publication under the Clowdr brand.
Five Proofs of Release
A Release Candidate must provide all five proofs. Playtesting is mandatory evidence, but Clowdr does not prescribe one universal tester count.
The complete game delivers the approved Player Promise.
The critical path works on every stated platform without unresolved Release Blockers.
The complete game meets or improves on the Quality Baseline without placeholders or Unowned Output.
Contributions, provenance, rights, AI disclosures, attributions, and credits are accounted for.
The game and release materials can be presented accurately under the Clowdr brand.
Publication Review
The Project Lead submits the Release Candidate and its evidence. Clowdr records one of three outcomes.
Outcome 01
Clowdr publishes the game under the Clowdr brand, by default on itch.io.
Outcome 02
Clowdr identifies correctable blockers. The Project remains on the Clowdr publication path and can return with a new Release Candidate.
Outcome 03
Clowdr makes the final decision not to publish the game under its brand. That decision alone grants no independent-release authority.
An Independent Release requires both Publication Declined and explicit written Independent Release Authorization plus a project-specific sublicense from Freistil ApS. Silence, delay, Revision Required, membership changes, or an incomplete review grant no such authority.
Public accountability
The Release Candidate turns planned intent into a Final AI Production Note: actual AI use or deliberate non-use, material human decisions, verification performed, provenance, rights, disclosures, attributions, and material changes from the pitch note. A concise version is published with every Clowdr Release.
How We Ship defines the standard. The Logbook shows where that standard holds, changes, or needs better evidence.
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